181 research outputs found

    The Knowledge Level in Cognitive Architectures: Current Limitations and Possible Developments

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    In this paper we identify and characterize an analysis of two problematic aspects affecting the representational level of cognitive architectures (CAs), namely: the limited size and the homogeneous typology of the encoded and processed knowledge. We argue that such aspects may constitute not only a technological problem that, in our opinion, should be addressed in order to build articial agents able to exhibit intelligent behaviours in general scenarios, but also an epistemological one, since they limit the plausibility of the comparison of the CAs' knowledge representation and processing mechanisms with those executed by humans in their everyday activities. In the final part of the paper further directions of research will be explored, trying to address current limitations and future challenges

    Implicit and explicit learning in ACT-R

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    A useful way to explain the notions of implicit and explicit learning in ACT-R is to define implicit learning as learning by ACT-R's learning mechanisms, and explicit learning as the results of learning goals. This idea complies with the usual notion of implicit learning as unconscious and always active and explicit learning as intentional and conscious. Two models will be discussed to illustrate this point. First a model of a classical implicit memory task, the SUGARFACTORY scenario by Berry & Broadbent (1984) will be discussed, to show how ACT-R can model implicit learning. The second model is of the so-called Fincham task (Anderson & Fincham, 1994), and exhibits both implicit and explicit learning

    Social Networks through the Prism of Cognition

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    Human relations are driven by social events - people interact, exchange information, share knowledge and emotions, or gather news from mass media. These events leave traces in human memory. The initial strength of a trace depends on cognitive factors such as emotions or attention span. Each trace continuously weakens over time unless another related event activity strengthens it. Here, we introduce a novel Cognition-driven Social Network (CogSNet) model that accounts for cognitive aspects of social perception and explicitly represents human memory dynamics. For validation, we apply our model to NetSense data on social interactions among university students. The results show that CogSNet significantly improves quality of modeling of human interactions in social networks

    Higher-level Knowledge, Rational and Social Levels Constraints of the Common Model of the Mind

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    In his famous 1982 paper, Allen Newell [22, 23] introduced the notion of knowledge level to indicate a level of analysis, and prediction, of the rational behavior of a cognitive articial agent. This analysis concerns the investigation about the availability of the agent knowledge, in order to pursue its own goals, and is based on the so-called Rationality Principle (an assumption according to which "an agent will use the knowledge it has of its environment to achieve its goals" [22, p. 17]. By using the Newell's own words: "To treat a system at the knowledge level is to treat it as having some knowledge, some goals, and believing it will do whatever is within its power to attain its goals, in so far as its knowledge indicates" [22, p. 13]. In the last decades, the importance of the knowledge level has been historically and system- atically downsized by the research area in cognitive architectures (CAs), whose interests have been mainly focused on the analysis and the development of mechanisms and the processes governing human and (articial) cognition. The knowledge level in CAs, however, represents a crucial level of analysis for the development of such articial general systems and therefore deserves greater research attention [17]. In the following, we will discuss areas of broad agree- ment and outline the main problematic aspects that should be faced within a Common Model of Cognition [12]. Such aspects, departing from an analysis at the knowledge level, also clearly impact both lower (e.g. representational) and higher (e.g. social) levels

    Design of Dynamic and Personalized Deception: A Research Framework and New Insights

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    Deceptive defense techniques (e.g., intrusion detection, firewalls, honeypots, honeynets) are commonly used to prevent cyberattacks. However, most current defense techniques are generic and static, and are often learned and exploited by attackers. It is important to advance from static to dynamic forms of defense that can actively adapt a defense strategy according to the actions taken by individual attackers during an active attack. Our novel research approach relies on cognitive models and experimental games: Cognitive models aim at replicating an attacker’s behavior allowing the creation of personalized, dynamic deceptive defense strategies; experimental games help study human actions, calibrate cognitive models, and validate deceptive strategies. In this paper we offer the following contributions: (i) a general research framework for the design of dynamic, adaptive and personalized deception strategies for cyberdefense; (ii) a summary of major insights from experiments and cognitive models developed for security games of increased complexity; and (iii) a taxonomy of potential deception strategies derived from our research program so far

    Explaining Decisions of a Deep Reinforcement Learner with a Cognitive Architecture

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    The work presented is an evaluation of a method for developing a hybrid system, consisting of a Deep Reinforcement Learning (RL) agent and a cognitive model, capable of providing explanations of its action decisions. The methodology uses a symbolic/sub-symbolic cognitive architecture to introspection the activity of the network to understand its representation. The entropy in the system’s behavioral predictions could be used as a signal to affirm or deny ascribing a representation to the network
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